A Linwood Holton Governor School's

Advanced Multimedia Applications

ITE 170 - Multimedia Software & ITE 270 - Advanced Multimedia Development:

8:20-9:50; 1:20-2:10

AMA Home

Instructor: Melissa Wilson

Office: 276-859-0008;  Hours: 8 a.m.-3:30 p.m.

Sykpe: melissa_wilson1

Email: mwilson@hgw.k12.va.us

Governor's School Website: http://www.hgs.k12.va.us

PageOut Website: http://melissabwilson.pageout.net

Wilson's PortaPortal: http://guest.portaportal.com/mrs_wilson  

 

Advanced Multimedia Applications  introduces students to the exciting world of multimedia, a combination of sound, animation, graphics, and video. Students will work with a variety of software including programs used for sound and video production, multimedia presentations, web and desktop publishing, and photo & image editing. This course incorporates lecture, tutorials, and hands-on activities, which build skills and techniques for a variety of software programs to create and edit multimedia content. Once students have developed proficiency with these software programs, they will complete individual and group projects utilizing interactive methodologies to turn their creative visions into projects. A final project will be required in both sections. At the end of the course, students will understand current multimedia data types, efficient design solutions and established standards for multimedia, and gain experiences in multimedia processing.  The core of this class is creativity! Let your mind, gifts, and talents come alive here!

 

Community College Equivalents:

ITE 170 - Multimedia Software: Explores technical fundamentals of creating multimedia projects with related hardware and software. Students will learn to manage resources required for multimedia production and evaluation and techniques for selection of graphics and multimedia software.

 

ITE 270 - Advanced Multimedia Development: Refines multimedia skills, focusing on project development using digital media; video clips, still images, and audio (sounds, music, and narration).

 

Course Materials:

Vaughan, Tay. Multimedia: Making it Work, 7th ed. New York: McGraw-Hill, 2008. 

PaintShop Pro Photo X2 Software

Class CD Software

2 gig jump drive / headset

Your school library has a FlipVideo camera for you to use. 

 

Grading Scale:

Homework and Participation: 10%

Attendance: 10%

Tests: 30%

Projects: 50%

 

Software Used in Class:

 

Software used in class: These should be on school computers.

Name of Software

Applications

Notes

Microsoft Office 2007 Suite

Desktop Publishing; Presentation Strategies; Sound and Video Production

Microsoft Office Speech Recognition; Microsoft Office PowerPoint; Microsoft Office Publishing; Microsoft Office Excel

Microsoft Windows Operating Systems

 

PaintShop Pro (Software given to students)

Desktop Publishing; Image Management; Presentation Strategies; Sound and Video Production; Visual Communication

Microsoft Windows Movie Maker; Microsoft Windows Sound Recorder

 

Provided to Students

Name of Software

Applications

Notes

OpenOffice 3.0

Google SketchUP

Blender

Pivot

Artweaver

Animation; Presentation Strategies

OpenOffice Draw; OpenOffice Impress

SharePoint Designer                    

Web Publishing

CamStudio

Jing

FlipShare

Image Management; Presentation Strategies; Sound and Video Production

 

Audacity

itunes

FreeNatual Reader

Presentation Strategies; Sound and Video Production

 

PROJECT LIST:

 

Self-Portfolio:  Students will introduce themselves to the class by creating a personal multimedia self-portfolio presentation. This project will outline and storyboard information such as name, nickname, extra-curricular activities, family, college goals, hobbies, etc. Students are allowed to use familiar software and hardware.  PPTs need to be 15-20 slides; WMM files need to be one minute.

 

Audio Project 1: Create an audio file of music and other sounds to represent a story with various moods. Students will choose their "story"to be created. They can choose one already published or can write their own. They must submit a story outline for teacher approval. Music and audio clips must represent mood changes in the story. This production must be at least 3-5 minutes long. Music clips must be 10-15 seconds in length. The recorded story will be a live feed. 

 

Group Project introducing school: Students will work within the groups from their schools to create a video or PPT that define their schools using chosen software.  This project will be completed early in the semester. 

 

Storyboard Project of daily routine: Create a video depicted student's daily routine using a variety of software programs working toward the final project.  This project needs to include audio clips, narrations, visual graphics, screen credits if available, motion shots, and transition effects.  Students will be required to submit a "paper/pencil"storyboard first to teacher for project approval.

 

Audio Project 2: Create an audio file to represent information for a radio broadcast with appropriate background sound effects. Students will write a public service announcement for a radio broadcast. This announcement can be a product advertisement, a newsworthy item, etc. Students will be required to edit sound files needed for the final product.  Audio must be two minutes in length.

 

Video PSA: Create a video PSA to represent information for a television or Internet broadcast with appropriate background sound effects. This announcement can be a product advertisement, a newsworthy item, etc. Students will be required to edit sound files needed for the final product.  Video must be two minutes in length.

 

Interactive Presentation: Students will create a presentation which allows the viewer(s) to select the pathways of the presentations. Students will be allowed to choose the subject of their presentations. This presentation will be built for a predetermined audience containing build sequences, transitions, a variety of formats, audio and visual elements, and timings. Organizational tools will be needed to design and plan the layout of the interactive presentation.   

 

Movie Trailer: Students will create a movie trailer of their favorite movie. The length of the movie needs to be at least 30 seconds long but not longer than 60 seconds. This project needs to include audio clips, narrations, visual graphics, screen credits if available, motion shots, and transition effects. 

 

Video Scrapbook: Students will create a video scrapbook of their most memorable high school event. This can be a sporting event, a prom, a competition, etc. Teacher will entertain other ideas students may have. Students will produce a video scrapbook from scanned and digital pictures using video editing software.  All graphic files will be manipulated for best results. Audio and sound files will be used as background for images. 

 

Website Creation: Create an interactive Website on careers in Advanced Multimedia Applications. Users must be able to navigate this website. Students will create an interactive website that depicts Multimedia career opportunities. The website must include bulleted and numbered lists, marquee and scrolling text, animated gifs, an e-mail link, internal and external links, targets to move within pages, and page modified date. The site should also follow design strategies for layout, color usage, background, and graphics. The site should also be creative, easy to navigate, and error free.

 

Multimedia-Portfolio:  Students will create an interactive multimedia portfolio that demonstrates all their newly acquired technology skills. This portfolio will include three of their best projects with project descriptions. Students are expected to refine all their graded projects to perfection before submitting this final project for publication. 

 

--There will be miscellaneous projects throughout the course that are not listed. 

 

Information about Projects:

 

Goals for both Student and Teacher

Student Objectives:

 

Teacher Objectives:

 

How to be Successful:

 

Email Information:

I sign into school's email constantly throughout day but not on the weekends. I do not sit here all day waiting for email since I have other classes that I teach. If your email requires an answer and I have not returned your email in a few hours, do not go ballistic and end up in the emergency room taking nitroglycerin pills! I will get to it in the next twenty-four hours. You may leave me a telephone message at 276-859-0008 also if you need quicker attention. 

 

Emails written in chat language should be deleted and ignored immediately. Remember, I am an English instructor, and you are college enrolled and bound! Woo-hoo! Do not apologize for bothering me when you email me because that annoys me to no end. Isn't answering questions my job?

 

Spell-check your emails.

When sending me email, make sure you are specific. Do not say, "I cannot get on that discussion board."Please tell me which discussion board you are having problems accessing. I need specific information from you in order to answer your questions accurately. 

 

Assignment Information:

I do not make surprise assignments. I give you ample time to complete an assignment.  If there is an emergency, then someone needs to contact me via email or telephone immediately!

 

Your homework assignments must be turned in to me before we go over these in class or you will not get credit for them. 

 

When you turn in an assignment, name it appropriately. For example: mwilson_portfolio_council. There is a combination here. Your first initial and last name, assignment name, and school name.

 

Your guidance counselor and other teachers have recommended you to this class; therefore, I expect your academic performance to meet their recommendations and my expectations. 

 

I try to grade assignments quickly. I am not fond of grading late work, nor am I required to take it. Keep all your assignments.

 

Do not email me and ask me what you need to complete unless you have been absent. You have your assignment. It takes you just as long as it does me to do this, and this is your responsibility not mine. (BTW, if I use a word in an email to you and you do not know what that word means, then look it up! Do not send me an email and ask me what the word means. Use this as a learning opportunity!)

 

 Class Policies:

 


 

Unit Breakdown: 

 

Advanced Multimedia Applications

 

ITE 170 - Multimedia Software: Explores technical fundamentals of creating multimedia projects with related hardware and software. Students will learn to manage resources required for multimedia production and evaluation and techniques for selection of graphics and multimedia software.

 

Unit 1: The World of Multimedia

AMA Orientation: Getting Starting and Preparing for Class!

The first few days: Syllabus, Successful Student, Teacher's Websites, Researching, and Multimedia APA

 

Chapter 1: What is Multimedia?

Objectives: This lesson introduces students to the course and multimedia. At the end of the lesson, the students will be able to:

Websites: www.moviefone.com; www.travelocity.com; www.nytimes.com; www.5pm.co.uk

 

Chapter 2: Introduction to Making Multimedia

Objectives: This lesson introduces the students to the multimedia creation process. At the end of the lesson, the students will be able to:

 

Chapter 3: Multimedia Skills

Learning Objectives

This lesson analyzes the skills that a multimedia production team needs to have. At the end of the lesson, the students will be able to:

 

Unit 2:  Creating Multimedia

Chapter 4: Text

This lesson looks at text design issues that the multimedia producer should consider. At the end of the lesson, the students will be able to:

Websites:  http://www.webstyleguide.com/type/index.html;

http://www.sun.com/980713/webwriting/; http://www.webgrammar.com.typogrpahy.html

http://www.w3org/TR/html4/; http://www.w3org/MarkUp/Guide/

http://www.w3schools.com/html/default.asp; http://www.htmlcodetutorial.com

http://www.fonts.com; http://www.typequarry.com/; http://www.oldfonts.com/

http://www.myfonts.com/foundry/ ; http://www.bitstream.com; http://www.fonts.com/-

http://www.will-harris.com/type.htm; http://www.larabiefonts.com

 

Chapter 5: Sound

This lesson looks at audio that can be used in multimedia. At the end of the lesson, the students will be able to:

Websites: http://www.musitek.com; http://www.harryfox.com

Chapter 6: Images

This lesson looks at images and shows the students what they need to create and edit them. At the end of the lesson, the students will be able to:

Websites: http://www.webaim.org; http://www.vischeck.com/examples/

 

Unit 3: Moving Multimedia

Chapter 7: Animation

This lesson introduces the students to animation for multimedia projects. At the end of the lesson, the students will be able to:

Websites:  http://www.mpeg.com

 

Chapter 8: Video

This lesson introduces the class to video concepts and shows how it can be used in computer-based projects. At the end of the lesson, the students will be able to:

 

ITE 270 - Advanced Multimedia Development: Refines multimedia skills, focusing on project development using digital media; video clips, still images, and audio (sounds, music, and narration).

Unit 4: Multimedia's Hardware & Software

Chapter 9: Hardware

This lesson looks at the hardware that comprises the production platform for multimedia producers. At the end of the lesson, the students will be able to:

 

Chapter 10: Basic Software Tools

This lesson looks at software tools that will be of use to multimedia professionals. At the end of the lesson, the students will be able to:

 

Chapter 11: Multimedia Authoring Tools

This lesson looks at the factors that should be considered when choosing multimedia authoring tools. At the end of the lesson, the students will be able to:

Websites: http://www.runrev.com; http://www.toolbook.com/index.php?src+sumthome

http://www.adobe.com; http://www.allencomm.com; http://www.tribeworks.com

 

Unit 5: Multimedia and the Internet

Chapter 12: The Internet and How It Works

This lesson introduces students to Internet basics. At the end of the lesson, the students will be able to:

Websites: http://www.alltheweb.com; http://www.altavista.com; http://www.search.aol.com;

http://www.ask.com; http://www.askjeeves.com; http://www.dogpile.com; http://www.gigablast.com; http://www.google.com; http://www.hotbot.com; http://www.looksmart.com; http://www.lycos.com; http://www.search.msn.com; http://www.search.netscape.com; http://www.dmoz.org; http://www.yahoo.com; http://www.xml.org; http://www.xml.com

 

Chapter 13: Tools for the World Wide Web

This lesson introduces the students to tools for the World Wide Web. At the end of the lesson, the students will be able to:

 

Websites: http://www.thecounter.com/; http://www.upsdell.com/BrowserNews/stat.htm/

http://www.asp.net/; http://www.activeserverpage.org; http://www.php.net/; http://www.adobe.com/products/coldfusion/; http://www.autodesk.com/;

http://www.adobe.com/products/director/3d/3dservices/; http://www.discreet.com; http://www.famous3d.com/; http://www.havok.com/; http://www.maxon.net/ http://www.newtek.com/; http://www.nvidia.com/; http://www.nview.com/; http://www.righthemisphere.com/; http://www.softimage.com/

 

Chapter 14: Designing for the World Wide Web

This lesson shows the students how to work with different kinds of material on the World Wide Web. At the end of the lesson, the students will be able to:

 

Websites: http://www.webstyleguide.com/multimedia/animation.html

http://www.needbeyond.com/animation/default.htm;

http://www.members.aol.com.royale/gifanim.htm

 

Unit 6: Multimedia's Price Tag

Chapter 15: Planning and Costing

 

Websites: http://www.careerbuilder.com; http://www.lycos.oodle.com; http://www.monster.com

http://www.hotjobs.com; http://www.jobbankusa.com; http://www.dice.com

http://www.fedworld.gov/jobs/jobsearch.html

 

Chapter 16: Designing and Producing

This lesson looks at the design and production phases of a multimedia project. At the end of the lesson, the students will be able to:

Websites:  http://www.tsworldofdesign.com/tutorial/interface.htm

http://www.digital-web.com/features/feature_2002-12b.shtml

http://www.scottberkun.com/essays/essay09.htm

http://www.stcsig.org/usability/topics/articles/he-checklist.html

http://developer.apple.com/techpubs/mac/HIGOS8Guide/thig-2.html

http://msdn.microsoft.com/library/default.asp?url=/library/en-us/dnwui/html/iuiguidelines.asp  

http://www.useit.com; http://www-3.ibm.com/ibm/easy/eou_ext.nsf/Publish/570

http://www.desktop.about.com; http://www.webtechniques.com/archives/2001/02/kilian/

http://www.sun.com/980713/webwriting

 

Unit 7: Publishing Multimedia

Chapter 17: Content and Talent

This lesson provides an overview of issues relating to content and talent that multimedia designers will use in their projects. At the end of the lesson, the students will be able to:

 

Websites: http://www.timestream.com/stuff/neatstuff/license.html

http://www.timestream.com/stuff/neatstuff/mmlaw.html

http://www.copyright.gov/laws; http://www.webopedia.com/TERM/D/DMCA.html

http://www.isma.tv/; http://www.doi.org/; http://www.current.tv/make

 

Chapter 18: Delivering

This lesson covers the delivery phase of a multimedia project. At the end of the lesson, the students will be able to:

Websites: http://www.allaboutyourownwebsite.comj/web_site_promotion.php3

http://www.webpronews.com/wpn-4-20030318Getting-Listed-a-Search-Engine-Jump-Start.html

http://www.insideoutmarketing.com/index.php?p=pages&pid=4

http://office.microsoft.com/assistance/2002/articles/fpSearchRanking.aspx



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