Science vision, robotics, virtual reality and psychophysics laboratory is
designed to support research on anthropomorphic robotic systems,
human-machine interaction, and human performance. It currently consists of
the following components.
|•An ageing binocular head containing movable
cameras for visual input.
|•A new binocular head with computer controllable
focus, aperture, and zoom.
|•a 16 degree of freedom Utah dextrous
manipulator or hand.
|•two robot arms that can support and move the
head and hand.
|•ExOS, Dataglove, and Flock of Birds devices for
digitizing hand and joint positions (human and robotic) and teleoperation
|•an aging special-purpose pipeline parallel
processor for high-bandwidth low-level vision processing.
|•A new video pipeline (Max200).
|•General-purpose MIMD parallel computation
(8-node SPARCcenter 2000, 12-node SGI Challenge).
|•SGI Crimson processor dedicated to graphics and
virtual reality, with GTX graphics hardware.
|•Binocular virtual reality helmet, specially
modified to include eye-tracking capabilities inside the helmet.
|•Instrumented ``car'' (a go-kart frame) with
outputs from steering wheel, accelerator and brake position.
|•A head-mounted eye-tracking device (including A
Flock of Birds sensors for head and hand position). It is an Applied
Scientific Laboratories Series 4000, with the helmet and head-tracker option.
It can track eye movements in head coordinates, and in conjunction with the
Flock of Birds head position sensor it can quantitatively track gaze
directions in LAB coordinates.
|•High-quality 8mm editing tape deck for
recording eye-movement data.